Day 1
Hearts
Satchel
Theater
Brush
Click or drag to paint. Right-click or long-press a character to remove it.
Tiles
Map size
Town map
Tileset 8×8 tiles of 16 px
Tile
Palette
The palette is shared by every sprite and tile in this game.
Cast
Gifts
Romance rules
Character
Design
Hair, eyes, outfit and colors come from the Base body settings below, so key art and sprite stay one design. Changes show here right away. Redraw applies them to the pixels.
If the silhouette alone doesn't say who this is, push the signature feature further out.
Folding merges the rarest, closest colors first. Undo restores the sheet.
Left is real size, right is 2×. Pick the row in the animation list below.
Sprite sheet
Changed. Press Redraw all to apply it to the pixels.
Art director
Checks this frame against the style rules the 16-bit masters followed: color count, silhouette, smooth outline slopes, stray pixels, speckle, banding, top-left light, pillow shading and hue-shifted ramps.
Scenes
Plays when
Pick a spot
Click the map to set x and y on the selected step.
Timeline
Steps
Steps run in order. Tick with previous to run a step at the same time as the one above it, like a camera pan while someone walks. Characters use map tiles for x and y.